Why this lane
- No backend dependency and no build pipeline requirement.
- Good fit for the low-friction demo lane defined in D6.
- Useful as a reference app before more complex demo hosting is introduced.
Builder, shipper, and systems-minded product engineer.
Lane A: static first-party demo
A legacy WebGL asteroid shooter brought forward as the first live demo handoff, with launch context, limits, and fallback behavior kept under the site shell instead of buried inside the raw app.
Why this lane
System requirements
Known limits
Fallback path
If the preview does not confirm readiness, retry the frame, open the raw fullscreen app, or return to the demos index without losing the public site shell.
Preview status
The embedded preview runs inside a constrained same-origin frame so the public site keeps control of launch context and fallback actions. If the frame stalls or your browser blocks WebGL there, use retry or the fullscreen path.
Preview fallback
If the preview does not confirm readiness, retry the frame, open the raw fullscreen app, or return to the demos index without losing the public site shell.